NPZs
Updated the Dev Log to include previous commits
Day 10 - NPZs - Fixed audio issue Added NPZs NPCs now turn into NPZs when exposed too long to the virus NPCs in trolleys can turn Added Navigation mesh to maps Added touch damage inf NPZ is near player
Previous Commits (git):
Day 9 - Icon, Menu and Audio - added ico, fixed animation intro
removed mouse, added button control via keyboard
added music, normalized footstep audio, added random thrown sounds (ahh)
Day 8 - Completed Gameloop - Completed the game loop, Updated virus texture, Fixed Scores
Day 7 (no development)
Day 6- animation - Added Intro animation, Moved some things around in the first level, Added proper background to the menu, Added table to the first map Added control timeout on player spawn to avoid player from walking stright into exit when going to next level
Day 6 - Game Loop Structure - Added basic loop, Added Death screen, Added next level, Added score count, Added exit, Added footsteps, Added logo
Day 5 (no development)
Day 4 - Structure & Menu - Added NExt, Level signal, Added Exit area, Added basic counting for resucued NPCs, Fixed error in virus referencing player, Fixed UI lighting due to canvasModulate, removed flashlight in favour of point light
Added Menu, Added pause, Added Start Game, Added Spawn maps, Added Quit, Added Exit
Day 3 - Core Mechanics - Throwing npcs improved, Added trolley, Added packing into trolley, Fixed some physics
Day 2 - Animation - Added basic character design, Added basic animation idle and run, Added lighting, Added flashlight
Day 1 - Inital commits & Spreadable - Added tilemap, Added basic movement, Added basic map to test, Added virus, Added damage and death
Files
Get Trolley Rush
Trolley Rush
You caused a virus to spread, save as many as you can before they turn!
Status | In development |
Author | WingItMan |
Genre | Survival |
Tags | Funny, Pixel Art, Short, Singleplayer, Top-Down, weird |
More posts
- Small fixesJan 25, 2024
- Core Idea CompleteJan 21, 2024
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