
Rogue Gear
A downloadable game for Windows and Linux
Game Summary
Rogue Gear is a top-down stealth-action roguelite about surviving dark, hostile levels with scavenged weapons, improvised equipment, destructible props, dynamic lighting, noise, and aggressive mob AI. You sneak through darkness, use light and sound tactically, break or exploit cover, grab pickups, survive escalating waves, and reach the exit to push into the next level.
Keyboard / Mouse Controls
- Move: WASD or Arrow Keys
- Aim: Mouse
- Fire/Charge weapon: Left Mouse
- Use/Charge equipment: Right Mouse
- Interact / stealth kill: Space
- Kick / QTE action: Space
- Sneak: Ctrl or C
- Dodge / sprint: Shift
- Weapon Selection : Hold Q, cycle with mouse wheel
- Equipment Selection: Hold Tab, cycle, release to equip
- Menu / pause: Esc
- Save: F5
- Load: F9
- Debug AI toggle: F1
- Difficulty cycle: F2
- AI learning toggle: F3
- Restart held: R
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Controller Controls
- Move: Left Stick
- Aim: Right Stick
- Fire/Charge weapon: RT or RB
- Use/Charge equipment: LB
- Interact / stealth action: X
- Kick / QTE action: X
- Dodge / sprint: B
- Sneak: LT
- Weapon wheel: Y or D-pad Left/Right
- Equipment wheel: D-pad Up/Down
- Menu / pause: Start
- Save: Back + Y
- Load: Back + X
- Debug AI toggle: Back + LB
- Difficulty cycle: Back + RB
- AI learning toggle: Back + B
| Updated | 5 days ago |
| Published | 13 days ago |
| Status | In development |
| Platforms | Windows, Linux |
| Author | WingItMan |
| Genre | Survival |
| Tags | doom-like, gun-heaven, learning-ai, Procedural Generation, Stealth, Top-Down, Top down shooter |
| AI Disclosure | AI Assisted, Code |
Comments
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hello! i'm an old fan from roblox checking out some of your newer work. i'll save my thoughts on the game for after i've actually played it, but for now i've noticed that the control list in-game goes off of the screen
hey, thanks for playing
yeah a lot of the menu design is still unfinished and messy but I'll get around to fixing it at a later date.
what did you think of the game and mechanics?
i only played briefly, but i think the game has potential to be pretty fun. one thing that stood out to me is that i thought losing your weapon if you get caught by an enemy was harsh.. to be fair, i kinda suck at stealth and apparently this game in particular, so it might just be a skill issue lol
i oftentimes found myself abandoning stealth and just outright shooting the enemies instead of engaging with the stealth. i think part of this is because i can't see an enemies' cone of vision until the enemy themself is illuminated, which can make walking around corners very risky (this issue might be mitigated by using the flashlight, but i assumed that would make me easier to spot?)
also, how in the world does a water gun kill people? lol